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The Outpost (RL)

Timeline:  September - November 2025

Role:  Solo Developer

Project Features:

  • Reinforcement learning powered enemy AI built using Unity ML-Agents

  • Curriculum learning based training for progressively complex combat behavior

  • Dynamic patrol, targeting, and attack logic driven by reward driven learning

  • Third person shooter combat system with responsive movement and gunplay

  • Movement based aiming accuracy that changes with sprinting and stability

  • Dynamic animations and camera shake for impactful combat feedback

  • Objective driven survival loop centered around a transmission zone mechanic

  • Battery and healing systems that add strategic positioning decisions

A third person survival shooter where you must reach a transmission outpost while being hunted by AI enemies trained using reinforcement learning

Features intelligent enemies that patrol, track, and engage the player dynamically instead of relying on scripted behavior.

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