The Outpost (RL)
Timeline: September - November 2025
Role: Solo Developer
Project Features:
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Reinforcement learning powered enemy AI built using Unity ML-Agents
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Curriculum learning based training for progressively complex combat behavior
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Dynamic patrol, targeting, and attack logic driven by reward driven learning
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Third person shooter combat system with responsive movement and gunplay
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Movement based aiming accuracy that changes with sprinting and stability
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Dynamic animations and camera shake for impactful combat feedback
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Objective driven survival loop centered around a transmission zone mechanic
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Battery and healing systems that add strategic positioning decisions
A third person survival shooter where you must reach a transmission outpost while being hunted by AI enemies trained using reinforcement learning
Features intelligent enemies that patrol, track, and engage the player dynamically instead of relying on scripted behavior.

